IGD

Institute of Geography and Sustainability of the University of Lausanne
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Contribution of gamification in the smartphone applications development for geotourism

Research fields Geographical Information science
Geoheritage and landscape
Thematic mapping
Geographic information systems
Geomorphological landscapes and geo-tourism
Keywords Gamification
Communication
Popularization
Smartphone
Visualisation
Geosite
GIS
Cartography
Landscape
Geoheritage
Geotourism
Tourism
Funding Etat de Vaud
Duration March 2013 - March 2018
Website
Researchers Kaiser Christian (Supervision)
Kanevski Mikhail (External expert)
Grangier Lucien (Doctoral student)

The purpose of this research is to assess the effects of gamification - the use of game elements in a serious context - on the interest and ability to learn of users of smartphone applications guide in a context of geotourism and cultural tourism.